![]() With the closing of the transaction, Modera will remain independently managed and majority employee-owned and controlled. We believe that will benefit our clients while also creating a path for next-generation leaders to steward the firm for many years to come.” Parsec Financial Employees Join Modera “Now, we have the unique opportunity to join forces and do that same work together as one stronger organization. “Our two firms have succeeded thus far in large part because we share the same mission: to deliver sophisticated, fee-only wealth management in a highly personal way,” said Rick Manske, former Chief Executive Officer at Parsec. We believe that the increased scale, resources and talent resulting from the combination of our firms will serve to enhance that commitment as we continue to elevate the depth and sophistication of our services.” “Chief among those is a relentless commitment to a client-first, fiduciary approach to helping the families we serve achieve their long-term financial goals. “Modera and Parsec have long shared a common set of core values that differentiate us from other wealth management firms,” said Tom Orecchio, Chief Executive Officer of Modera. The transaction reinforces Modera’s commitment to building an industry-leading, multi-generational firm for both its clients and its employees. Both firms can trace their roots to the 1980s as they were founded as two of the first fiduciary, fee-only advisory firms in the United States. The transaction creates one of the largest independent wealth management firms on the East Coast, with over $10.5 billion of AUM and over 180 employees across 14 offices between Massachusetts and Florida. Modera Wealth Management, LLC (Modera) is excited to announce that the Parsec Financial (Parsec) team, headquartered in Asheville, NC, is joining Modera. Ansell, Tim.Transaction joins like-minded teams to strengthen Modera’s leadership position in the fee-only fiduciary space.Projects include three new Rulesets, a 3D client, three AI-related projects, and a project to extend the server and create a single-player mode. In 2008 Thousand Parsec was fortunate enough to be allocated 8 slots for Google Summer of Code. In 2007 Thousand Parsec was allocated 3 slots in the 2007 Google Summer of Code. The number of features left before full games of the complexity of Stars! can be produced is extremely small. However, Thousand Parsec has a huge code base of framework which is rapidly accelerating it forward. Partly the problem has been in the underestimation of the amount of work needed and partly because the project has not attracted any new developers. Even today Lee remains the only other major contributor.īy the year 2006 Thousand Parsec has not reached the envisioned goals. After the announcement of the project Lee Begg was the only person who joined it. He hoped that this would encourage other people who didn't want to just clone Stars! to help out with the project and give it a broader appeal. Later Tim decided to try starting a full open source project to become the "Worldforge" of space empire games. Originally it was going to be a simple clone of Stars!. building your own space empire building game.ĭevelopment of the project (under a different name) was started in January 2002 by Tim Ansell.set up your own game using already designed games, and.play any of the currently running games,.Thousand Parsec includes everything you need for: If you haven't heard of them, other games which are a bit similar include, Civilisation, Hero's of Might and Magic and Starcraft. These games are often called 4 X's from the main phases found in the games, eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec draws ideas from are, Stars!, VGA Planets, Master of Orion and Galactic Civilizations. In the near future we hope that other developers will create their own games using Thousand Parsec. Some of the games, such as our first demo game MiniSec, are developed by the Thousand Parsec developers themselves. ![]() It is important to understand that Thousand Parsec is not only a game by itself, it is also a frame work for creating a similar group of games. Thousand Parsec is a framework for turn based space empire building games. Current wxPython client version: 0.3.2, released.Current C++ server version: 0.7.0, released 18 April 2010. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |